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Blend Spaces

  • Assets blending multiple animations or poses plotted on a 1D or 2D graph; samples; controlled by input values per axis in Animation Blueprints (Blend Space player).
  • Types: Blend Space, Blend Space 1D, Aim Offset (mesh-space additive samples; aiming; receives input pose), Aim Offset 1D. 2D can be used as 1D.
  • Axis settings: Name, Min/Max, Grid Divisions, Snap, Wrap Input (circular; ends should match), Smoothing Time/Type (Averaged, Linear, Cubic, Ease In/Out, Exponential, Spring Damper), Damping Ratio, Max Speed, Analysis.
  • Default blending uses triangulation; Use Grid = legacy grid mode (e.g. Wrap Input). Preferred Triangulation Direction. Weight Speed (2.0 → 0 to 1 in half a second); don't combine with Smoothing Time. Per Bone Overrides. Notify Trigger Mode: All Animations / Highest Weighted / None.
  • Thin triangles show red.

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