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Material Data Types

Data TypeExpressionsStructureCommon uses
FloatConstant, Scalar Parameter(r)Metallic, Roughness, arithmetic
Float2Constant2Vector(r, g)UV/XY, Scale
Float3Constant3Vector(r, g, b)Color or 3D coords
Float4Constant4Vector, Vector Parameter, Textures(r, g, b, a)Color+alpha, textures
  • Values set in Details/inline overridden when data plugged into associated input pin.
  • Parameterize Constant3Vector → Vector Parameter (float4); float3 inputs use RGB and discard A.
  • Vector Parameter exposes RGBA / R / G / B / A output pins; Channel Names can be renamed (e.g. Megascans UV tiling/offset).

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