EGameFeatureTargetState
source: https://dev.epicgames.com/documentation/en-us/unreal-engine/API/Plugins/GameFeatures/EGameFeatureTargetState?application_version=5.6 version: UE 5.6 API 官方文档 fetched: 2026-10-11 (curl)
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EGameFeatureTargetState | Unreal Engine 5.6 Documentation | Epic Developer Community Table of Contents Developer EGameFeatureTargetState EGameFeatureTargetState On this page Navigation API > API/Plugins > API/Plugins/GameFeatures Name EGameFeatureTargetState Type enum Header File /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Public/GameFeaturesSubsystem.h Include Path #include "GameFeaturesSubsystem.h" Syntax enum EGameFeatureTargetState { Installed, Registered, Loaded, Active, UMETA =(Hidden), } Copy full snippet enum EGameFeatureTargetState { Installed, Registered, Loaded, Active, UMETA =(Hidden), } Values Name Remarks Installed Registered Loaded Active UMETA Ask questions and help your peers Developer Forums Write your own tutorials or read those from others Learning Library On this page Navigation Syntax Values