MetaHuman Creator in Unreal Engine
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MetaHuman Creator in Unreal Engine | MetaHuman Documentation | Epic Developer Community Table of Contents Developer MetaHuman Creator MetaHuman Creator Create high-fidelity, digital human characters directly in Unreal Engine with MetaHuman Creator. On this page Build high-fidelity digital human characters using tools for face, body, hairstyles, clothing, and materials — producing game-ready assets that are fully rigged for animation with MetaHuman Creator . MetaHuman Creator is the MetaHuman Character Editor in Unreal Engine, opened by double-clicking a MetaHuman character asset in the Content Browser. Quickstart To create your first MetaHuman character using MetaHuman Creator: Install Unreal Engine and enable the MetaHuman Creator Core Data in the install options. Create a new project and enable the MetaHuman Creator plugin . In the Content Browser , create a new instance of the MetaHuman character asset . Double-click on the asset to open the MetaHuman Creator asset editor to begin creating your character! Assemble the character using the UE Cine pipeline to create the character blueprint and add it to a level. MetaHuman Creator in Unreal Engine As of Unreal Engine 5.6, MetaHuman Creator is fully integrated into Unreal Engine, providing you with greater flexibility and customization in creating and adding MetaHumans directly into your project. If you are upgrading to Unreal Engine 5.6, refer to the workflow changes , upgrade scenarios , and MetaHuman Creator migration guides for details about how to migrate existing characters to MetaHuman Creator in Unreal Engine. The Unreal Engine EULA applies to MetaHuman characters you upgrade from the web application to Unreal Engine 5.6. This documentation covers MetaHuman Creator in Unreal Engine only. MetaHuman characters for Unreal Engine 5.5 and earlier should continue to be created and edited in the MetaHuman web application. Information about the web application can be found under the 5.0 - 5.5 version of the documentation . MetaHuman-Compatible Content on Fab MetaHumans (editable and assembled) and MetaHuman-compatible assets (clothing and grooms) are available on Fab to purchase (for free or at a cost) for use in your project. To learn more, see MetaHumans on Fab . Get Started The following guides provide the fundamentals of using MetaHuman Creator to create a character. Getting Started in MetaHuman Creator Learn installation content, plugins, and tools to get started creating MetaHuman characters. Creating a Character Learn how to create a MetaHuman character with MetaHuman Creator in Unreal Engine. Navigating MetaHuman Creator Learn how to navigate the MetaHuman Creator editor. MetaHuman 5.8 Upgrade Scenarios This page illustrates different scenarios to upgrade your project and MetaHuman characters to the latest version of Unreal Engine. Tools Learn about the tools available in MetaHuman Creator to design and export your character. Presets Manage a library of presets to use as the basis for new MetaHuman Characters. Import Tools Metahuman Creator tools for creating game-ready characters from custom meshes, template meshes, DNA files, or MetaHuman identity assets. Head and Body Tools MetaHuman Creator tools for blend, sculpt, transform, and model your character. Materials Tools Use the Materials tools to customize the character’s skin, eyes, makeup, and teeth. Hair and Clothing Controls Style the appearance of your character from a wardrobe of hair and clothing items. Export Tool Using the Export Tool in MetaHuman Creator. Assembly Assemble a MetaHuman Character into assets optimized for different target environments. Additional Guides With the fundamentals covered, learn additional tools and workflows for MetaHuman Creator. Migration Guide This guide shows how to migrate a MetaHuman character from the MetaHuman Creator web application to MetaHuman Creator in Unreal Engine. Custom Lighting Scenarios and Render Settings Use custom lighting scenarios and render settings in Metahuman Creator. Python Scripting for MetaHuman Creator Enables scripting the process of creating and editing MetaHuman Character assets. animation metahuman game development digital human character design 3d character Ask questions and help your peers Developer Forums Write your own tutorials or read those from others Learning Library On this page Quickstart MetaHuman Creator in Unreal Engine MetaHuman-Compatible Content on Fab Get Started Tools Additional Guides Related documents Hardware Requirements MetaHuman Data Use