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Unreal Insights

  • "telemetry capture and analysis suite that can capture events from your project at high data rates".
  • Components: trace events; Unreal Trace Server (records/saves); Unreal Insights (analyzes/visualizes). .utrace / .ucache; self-describing, compatible across engine versions.
  • Launch from editor Trace/Insights status bar; prebuilt Engine/Binaries/[Platform]/UnrealInsights; or RunUBT UnrealInsights Win64 Development.
  • Trace = structured logging framework; Trace Server single background instance, minimal performance impact; Recorder on port 1981; Store watches folder.
  • Live connect; multiple sessions.
  • Timing Insights: CPU and GPU tracks; Frames panel; Timers/Counters; Callers/Callees.
  • Memory Insights: traces every allocation/reallocation/free and reconstructs usage; call stacks.
  • Networking, Slate, Asset Loading (AssetLoadTime channel; load order, async priorities), Cooking, Audio Insights.

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