Unreal Insights
- "telemetry capture and analysis suite that can capture events from your project at high data rates".
- Components: trace events; Unreal Trace Server (records/saves); Unreal Insights (analyzes/visualizes). .utrace / .ucache; self-describing, compatible across engine versions.
- Launch from editor Trace/Insights status bar; prebuilt Engine/Binaries/[Platform]/UnrealInsights; or RunUBT UnrealInsights Win64 Development.
- Trace = structured logging framework; Trace Server single background instance, minimal performance impact; Recorder on port 1981; Store watches folder.
- Live connect; multiple sessions.
- Timing Insights: CPU and GPU tracks; Frames panel; Timers/Counters; Callers/Callees.
- Memory Insights: traces every allocation/reallocation/free and reconstructs usage; call stacks.
- Networking, Slate, Asset Loading (AssetLoadTime channel; load order, async priorities), Cooking, Audio Insights.