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Animation Blueprints

  • Specialized Blueprints that control the animation of a Skeletal Mesh; blend animation, control bones, logic defining the final pose per frame. Created targeting a Skeleton; optional Template / Parent Class.
  • Assign: Skeletal Mesh Animation Mode = Use Animation Blueprint; Anim Class = asset.
  • Features: AnimGraph, Linked Anim Instances, Slots as entry-points to play animation.

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