Changjiang Journey — Godot Wuhan Cultural Text Adventure
Changjiang Journey follows the culture of the Yangtze River as its narrative thread. Each stage explores one NPC’s cultural journey through a distinct minigame.
What I built
- Built a custom RAG knowledge base so NPCs can respond differently to player-written text and behavior.
- Used Godot state machines and animation trees to build player animation behavior.
- Used an AI-assisted workflow to produce some of the game’s art and music assets.
Demos & screenshots
The video captures the game running inside the Godot editor, including the bronze-mask assembly minigame, the river-journey narrative scene, and the player-written dialogue flow.