UE5.8 First-Person Shooter Demo
An early-to-mid-development first-person shooter demo built with UE5.8, focused on recreating the interaction feel of Rainbow Six Siege, Delta Force, and PUBG.
What I built
- Built character animation behavior for standing, walking, running, crouching, going prone, and vaulting with Unreal Blueprints.
- Designed modular weapon components and multiple throwable types.
- Used Codex with Unreal MCP to explore AI-assisted game development.
Demos & screenshots
Screenshots and demo videos are on the way.