UE5.6 Top-Down Multiplayer Survival-Building Game
A post-apocalyptic top-down survival game built with UE5.6, with core mechanics inspired by Project Zomboid and Deep Rock Galactic.
What I built
- Combined UE C++ and Blueprints to build the base terrain and key early-stage gameplay functionality.
- Integrated PCG and GAS to support procedural content generation and efficient production.
Demos & screenshots
The media below documents the current prototype’s top-down combat, character and NPC systems, plus the PCG forest, camp, and large-world terrain workflow.






