# The Book of Shaders: Fractals

Source: https://thebookofshaders.com/14/
Authors: Patricio Gonzalez Vivo & Jen Lowe

[The Book of Shaders](https://thebookofshaders.com/) by [Patricio Gonzalez Vivo](http://patriciogonzalezvivo.com) & [Jen Lowe](http://jenlowe.net)

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### Fractals

Coming soon ...

In the meantime, you can check out some examples with fractals on the [shadertoy.com](https://www.shadertoy.com/results?query=fractals) platform:

[Basic Fractal](https://www.shadertoy.com/view/Mss3Wf)
[Mandelbrot - distance](https://www.shadertoy.com/view/lsX3W4)
[Mandelbrot - smooth](https://www.shadertoy.com/view/4df3Rn)
[Mandelbrot: Power Transitioning](https://www.shadertoy.com/view/lls3D7)
[IFS - brute force](https://www.shadertoy.com/view/lss3zs)
[Julia - Distance 1](https://www.shadertoy.com/view/Mss3R8)
[Julia - Distance 3](https://www.shadertoy.com/view/4dXGDX)
[Julia - Traps 2](https://www.shadertoy.com/view/4dfGRn)
[Fractal Wheel 2.0](https://www.shadertoy.com/view/llfGD2)
[Koch Snowflake again](https://www.shadertoy.com/view/Mlf3RX)
